Type | Subsidiary |
---|---|
Industry | Video games |
Founded | 1997 |
Headquarters | Malmö, Sweden |
Key people | David Polfeldt, Managing Director Fredrik Rundqvist, COO Martin Hultberg, Communications Manager Henrik Sebring, Producer Petter Sydow, Producer Nicklas Cederström, Creative Director Magnus Jansén, Lead Designer Martin Walfisz, Former CEO |
Products | Ground Control series World in Conflict |
Owner(s) | Ubisoft |
Employees | 195 |
Parent | Ubisoft |
Website | http://www.massive.se/ |
Massive - A Ubisoft Studio[1] (formerly Ubisoft Massive and Massive Entertainment) is a Swedish video game company based in Malmö, Sweden. The company is fully owned by Ubisoft. They are best known for the Ground Control series of real-time tactics video games. They were acquired by Vivendi Universal Games in 2002.[2] Their latest release was World in Conflict, which has been described in interviews on the company's official website as a further development of the real-time tactics gameplay formula from the Ground Control games, but set in our world, during the late Cold War. It has also been described as being the largest project for Massive Entertainment so far, with a huge budget. The game was released on September 18, 2007 and won wide critical acclaim, including nominations for one of the best games of 2007.
On August 6, 2008, Activision Blizzard put up Massive Entertainment for sale after reorganizations within the company after the merger of Activision and Vivendi Games.[3] On November 10, 2008, Ubisoft acquired Massive Entertainment.[4]
In March 2009, former CEO Martin Walfisz left Ubisoft Massive.[5]
Massive is currently in development of their new game. Though no details about this new game have been released, on November 2, 2010, Massive published an article on their Facebook page detailing a visit to the Swedish Armed Forces Nordic Battle Group.[6] During this visit, several Massive developers partook in the observation of a modern military exercise. The purpose of the observation was to record audio of the entire mock battle, so developers could get a better sense of what a battlefield sounds like.
In December 2010, Ubisoft confirmed that Massive would be "teaming up on a project for Assassin's Creed".[7] On May 5, 2011, it was announced that Massive Entertainment is collaborating on development of Assassin's Creed: Revelations.[8] Massive are also collaborating on the development of Far Cry 3, which is set for a release in 2012.
|